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Immersive Audio - Music Production Focus
The Course - Welcome
About this course (3:58)
Information
Dive in: General overview with Martin Rieger
About Martin Rieger
How does 3D Audio work? - A short overview (4:31)
How can you differentiate threedimensional Audio? - Degrees of Freedom (1:19)
How do you listen to immersive audio? - All about speaker playback (4:50)
How do you listen to immersive Audio? - The basics of headphone playback (9:17)
How is immersive Audio used for video production? - Dolby as a pioneer (4:39)
How do we hear? - Spatial Hearing and HRTF (11:10)
How do we immitate natural hearing? - In-head-localisation and externalisation (7:52)
How do finished products look? - Examples and Take aways (11:24)
How do 360° videos work? - Examples on headtracking (8:36)
Diving deeper with degrees of freedom
How do we produce headphone content? - Recap and Problems in headphone production (12:18)
How can we spatialize audio? - Spatializer (7:20)
How do we make the experience even more realistic? - All about headtracking (22:22)
Take away (8:43)
How do we record immersive audio? - Microphones for 3D Sound (18:31)
Q&A (3:35)
How do people receive immersive audio? - About psychoacoustics and formats (6:29)
The theory of immersive music with Eric Horstmann
Basics on immersive audio and its different formats (29:37)
About Eric Horstmann (2:46)
Immersive music production and workflows (16:27)
Distribution and listening of immersive audio (21:37)
Speaker set-ups for studios and listening rooms (11:54)
A practical approach with Eric Horstmann
Mixing Session: An Insight (61:28)
Mixing Session: An Insight (54:26)
Theory and Workflow with Tom Ammermann
About Tom Ammermann
Immersive audio and formats: An Overview (24:59)
Main channels and Industry: Possible customers (3:27)
Production Process: An Insight (9:32)
Q&A 1 (13:08)
Q&A 2 (16:47)
Headphone and louspeaker virtualization by Lasse Nipkow
About Lasse Nipkow
How does loudspeaker virtualization work? (29:09)
Benefits of head movement and headtracking (11:07)
Multimodal perception (10:16)
Bring the beat back - Give me Feedback
That's it ... for now, but there is more! (0:56)
Teach online with
How do we record immersive audio? - Microphones for 3D Sound
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